LV1 "Move" Channels

I’m know the custom layers exists and that is very helpful, I primary live in the custom layers. When I need another channel, I just grab an unused one at random, add it to the customer layer and then move it to where I want it. But now my channels don’t make any sense, everything is spread out and mixed up, not ordered in any logical way. When I try to patch things, the patch window uses the channel order, not the custom layer order, so it’s hard to find things.

I’d like to be able to “move” channels around, so that I can keep all the drum channels together, all the keys, guitars, vocal, etc. together. I know I can’t actually move the channels. What I really want is a way to select a channel, say number 8, and then select another channel, maybe 13, and the input source of 8 and all of its settings and plugins will be copied to 13. And everything on channels 9 to 13 will be copied to the channel before it. So that everything works the same, but now the channels are in a different order.

This should be a trivial tasks, but in order to do this right now, I need to manually copy channel 8 and paste it to an unused channel (assuming I have one) and then go to 9, copy it and paste it to channel 8, then 10 to 9, then 11 to 10, then 12 to 11, then 13 to 12. Then copy 8 again and paste it on 13. That’s a long, tedious process. Ideally, I’d be able to drag channels around, like I can in the custom layer, and it would do all the copying in the background. It would look the same as dragging in a custom layer, except the channel numbers would stay where they are. It should update the channels on the custom layer as well, so channel 8 on the custom layer will be replaced with 13. There should be a way to “move” channels between layers too.

I’m surprised that this doesn’t exist already. Is it not common for people to group channels together that have similar things?

2 Likes

Is this not something that anyone else deals with? Am I missing something?

This is not a missing feature. This is more of a messy user approach to the task..
Your problem lies where you write “I just grab an unused one at random”. Dont do that. Instead; go to your channels, create the channel in the desired location, and then add it to your custom layer.
And if it is still “in an annoying place”, then this is exactly what this custom layer is for.

Good point. I could be more careful. But things always get cluttered after a while. Just the other day I was starting something new and I got all set up and then something new is added and I don’t have room to put it where it makes sense. So it’s tagged on to the end. I could leave space between everything when I’m setting up, but that’s not great either.

Most of the time the the custom layers solves that issue, but the patch windows are still a mess. And so is MyMon. How about adding channel numbers the patch windows and MyMon? At least then I could tell people something when they ask where a channel is.

It’s digital, it’s software. Since when does anything digital not let you change your mind and move things around? Imagine your word processor not letting you move things around and reorganize things? This seems like it should be so simple.