I’m trying to use Vocal Bender to apply a chipmunk type effect to my live voice using FL Studio. I’ve got the pitch set to 12 and the Formant set pretty high. That’s it. I’m not looking for other random, crazy effects. My mix is set to 100% and Flatten is disabled. I meet or exceed all the system requirements.
The effect seems to work on most of my speech. But sometimes, when I first speak, the effect won’t kick in. I think it might be when my initial “word-sound”, as it forms, is maybe below a threshold? Like if I say “why”, the “wuh” sound is fairly low. Or when I simply laugh (like “ha ha ha”), the effect won’t kick in. So my performance is peppered with pops where my normal voice comes through… and if I laugh, all bets are off.
I think there might be floors and ceilings, because if I hum and go high enough, it seems to hit a ceiling and the effect stops working as well. Is there a way to adjust these cut off levels?
I know these types of tools often rely on performance, but keeping my voice in a mid, soft, range and never laughing is fairly restrictive.
Any ideas what’s going on here?
I know I can assign M1, M2, AM or PT to either Pitch or Formant (or Mix). But is there maybe a way to have the Formant effect go up when the pitch of my voice goes down maybe? By assigning PT to Formant maybe? I’m also trying to figure out how the Smooth, Offset and Level knobs work (and the other effects too, to be honest. Any guides?).
Also, I think if I don’t assign any of those to Pitch, Formant or Mix, they have zero effect, and the knob setting don’t matter, is that right?
Could it be fixed with the Amplitude’s Attack or Release functions assigned to Pitch or Formant?
Any help or direction would be appreciated, thanks!