# Scene Fading - Even if just for fader levels

**URL:** <https://forum.waves.com/t/scene-fading-even-if-just-for-fader-levels/3120>\
**Category:** Feature Requests\
**Created:** [March 22, 2021, 4:18am UTC](https://forum.waves.com/t/scene-fading-even-if-just-for-fader-levels/3120 "2021-03-22T04:18:16Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![nickjmcclure](https://yyz1.discourse-cdn.com/flex027/user_avatar/forum.waves.com/nickjmcclure/32/568_2.png) [@nickjmcclure](https://forum.waves.com/u/nickjmcclure)\
**Post date:** [March 22, 2021, 4:18am UTC](https://forum.waves.com/t/scene-fading-even-if-just-for-fader-levels/3120/1 "2021-03-22T04:18:16Z")

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I realize this has been requested before, but I wanted to further undergird the request for scene fading of any type. I realize there’s a lot that goes into it; making every parameter of every plugin fade seamlessly would be a huge undertaking.

However, that wouldn’t be necessary for most situations. Just the ability to crossfade fader values would bring a lot of functionality. Everything else snapping to the next scene’s value is totally fine for many workflows. But a fader value snapping from one level to another totally undermines how great the rest of the scene functionality works. It’s weird that you can pay a fraction of the price to get a Yamaha TF that does scene fading decently well, but something as pricey as LV1 can be for the same input count (including I/O, network bridging if needed, etc) doesn’t have the capability. Hopefully this helps!
